math
Mathematical functions of Lua 5.1 / LuaJIT 2.1. Angles are in radians unless stated otherwise.
Functions
math.abs(x: number): number
math.abs(x: number): number
- Returns the absolute value of
x.
math.acos(x: number): number
math.acos(x: number): number
- Returns the arc cosine of
x, in radians.xmust be in [-1, 1], otherwise the result is NaN.
math.asin(x: number): number
math.asin(x: number): number
- Returns the arc sine of
x, in radians.xmust be in [-1, 1], otherwise the result is NaN.
math.atan(x: number): number
math.atan(x: number): number
- Returns the arc tangent of
x, in radians (range -pi/2 to pi/2).
math.atan2(y: number, x: number): number
math.atan2(y: number, x: number): number
- Returns the arc tangent of
y / xin radians, using the signs of both to find the quadrant (range -pi to pi).
math.ceil(x: number): number
math.ceil(x: number): number
- Returns the smallest integer value greater than or equal to
x.
math.cos(x: number): number
math.cos(x: number): number
- Returns the cosine of
x.
math.cosh(x: number): number
math.cosh(x: number): number
- Returns the hyperbolic cosine of
x.
math.deg(x: number): number
math.deg(x: number): number
- Converts
xfrom radians to degrees.
math.exp(x: number): number
math.exp(x: number): number
- Returns e raised to the power
x.
math.floor(x: number): number
math.floor(x: number): number
- Returns the largest integer value less than or equal to
x.
math.fmod(x: number, y: number): number
math.fmod(x: number, y: number): number
- Returns the remainder of
x / yrounded toward zero, so the result has the sign ofx. This differs from the%operator for negative operands.
print(math.fmod(-7, 3), -7 % 3)
math.frexp(x: number): number, number
math.frexp(x: number): number, number
- Returns
mandesuch thatx = m * 2^e, withean integer andmin [0.5, 1) (or 0).
math.ldexp(m: number, e: number): number
math.ldexp(m: number, e: number): number
- Returns
m * 2^e.eshould be an integer.
math.log(x: number, base?: number): number
math.log(x: number, base?: number): number
- Returns the natural logarithm of
x. - LuaJIT also accepts a second argument and returns the logarithm of
xin that base.
math.log10(x: number): number
math.log10(x: number): number
- Returns the base-10 logarithm of
x.
math.max(x: number, ...: number): number
math.max(x: number, ...: number): number
- Returns the largest of its arguments.
math.min(x: number, ...: number): number
math.min(x: number, ...: number): number
- Returns the smallest of its arguments.
math.modf(x: number): number, number
math.modf(x: number): number, number
- Returns the integral part of
x(rounded toward zero) and the fractional part.
print(math.modf(-3.25))
math.pow(x: number, y: number): number
math.pow(x: number, y: number): number
- Returns
xraised to the powery. Same asx ^ y.
math.rad(x: number): number
math.rad(x: number): number
- Converts
xfrom degrees to radians.
math.random(m?: number, n?: number): number
math.random(m?: number, n?: number): number
- With no argument, returns a float in [0, 1).
math.random(n)returns an integer in [1, n];nmust be at least 1.math.random(m, n)returns an integer in [m, n];mmust not exceedn.
print(math.random(1, 6))
math.randomseed(seed: number)
math.randomseed(seed: number)
- Sets
seedas the seed of the pseudo-random generator. The same seed gives the same sequence.
math.randomseed(os.time())
math.sin(x: number): number
math.sin(x: number): number
- Returns the sine of
x.
math.sinh(x: number): number
math.sinh(x: number): number
- Returns the hyperbolic sine of
x.
math.sqrt(x: number): number
math.sqrt(x: number): number
- Returns the square root of
x. Negativexgives NaN.
math.tan(x: number): number
math.tan(x: number): number
- Returns the tangent of
x.
math.tanh(x: number): number
math.tanh(x: number): number
- Returns the hyperbolic tangent of
x.
Constants
math.huge: number
math.huge: number
- Positive infinity.
-math.hugeis negative infinity.
math.pi: number
math.pi: number
- The value of pi, 3.14159265358979...